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Development Blog

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July 5, 2019

We’ve just posted a video with a more in-depth look at the core idea and mechanic behind our game ‘Second Chance’ – manipulating the timeline.

Second Chance is not a linear game. From the initial outset, you can visit any point in the current timeline of the story and w...

May 9, 2019

Second Chance is a single-player, first-person, story-driven adventure game of time manipulation, choice and consequence. You have been sent to the North of England in May 2015, where six people died in a house fire they should have survived.

With our new time manipulat...

May 2, 2019

Have you ever had one of those moments where you know that something is real, but it just feels normal, like a background element of everyday life? And then something happens and you’re staring at something that makes it feel very, very real?

Well we now have a steam...

September 6, 2018

Hello to one and all. We’ve been radio silent for some time here at Cosmonaut and a lot has changed over the past few months... or is that nearly a year now? Anyway, we figured it was probably about time we gave you all an update.

We’ve been pretty busy, in fact, we r...

October 9, 2017

Hi all, just a quick update on what our art team have been up to. They have been working extremely hard prototyping the environment for The Seer over the last few weeks. As some of you guys may know, the demo from last year included most of the ground floor and basemen...

September 12, 2017

Hi all. It’s been over a year since we last updated, so here’s a little information on what’s been going on…

By early last year, we started to actively seek out publishers who we hoped would be interested in The Seer. We’d created a pretty good demo by this point, which...

June 30, 2016

Here's a longer video showing a small piece from a playthrough of the demo. This time we're focusing on the more investigative sections of the game.

June 13, 2016

Here's a new trailer showing a little bit more of the supernatural elements of the game.

April 21, 2016

Time for a new trailer - with more of a peek at the game itself.

April 11, 2016

Here's some scenes from The Seer playing at GDC on the great big screens of the Unity stand.

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Lift Off - GDC San Francisco